Belgian freelance illustrator/concept artist specializing in digital painting.
Open to diverse fields of work such as games, movies, press, commercial art...
Also interested in working for environment-related projects.
I worked in-house with Abrakam for 5 months on the online strategy card/board game Faeria during the early designing period of the game. I did a few concepts and some illustrations during that time that included card art, character concepts, ingame screen illustrations, an IGM cover illustration. Later in 2013 I did 3 card illustrations as a freelancer.